Setup and Config
Getting and Creating Projects
Basic Snapshotting
Branching and Merging
Sharing and Updating Projects
Inspection and Comparison
Patching
Debugging
External Systems
Server Admin
Guides
- gitattributes
- Command-line interface conventions
- Everyday Git
- Frequently Asked Questions (FAQ)
- Glossary
- Hooks
- gitignore
- gitmodules
- Revisions
- Submodules
- Tutorial
- Workflows
- All guides...
Administration
Plumbing Commands
- 2.3.10 → 2.24.4 no changes
-
2.2.3
2015-09-04
- 2.1.4 no changes
-
2.0.5
2014-12-17
Dynamically growing an array using realloc() is error prone and boring.
Define your array with:
-
a pointer (
item) that points at the array, initialized toNULL(although please name the variable based on its contents, not on its type); -
an integer variable (
alloc) that keeps track of how big the current allocation is, initialized to0; -
another integer variable (
nr) to keep track of how many elements the array currently has, initialized to0.
Then before adding nth element to the item, call ALLOC_GROW(item, n,
alloc). This ensures that the array can hold at least n elements by
calling realloc(3) and adjusting alloc variable.
sometype *item; size_t nr; size_t alloc for (i = 0; i < nr; i++) if (we like item[i] already) return; /* we did not like any existing one, so add one */ ALLOC_GROW(item, nr + 1, alloc); item[nr++] = value you like;
You are responsible for updating the nr variable.
If you need to specify the number of elements to allocate explicitly
then use the macro REALLOC_ARRAY(item, alloc) instead of ALLOC_GROW.